7.9.2010 Press Release
The game can be downloaded for free to an iPhone, iPod Touch or iPad by going to: http://itunes.apple.com/us/app/same-meaning-magic/id381708642?mt=8# |
The basic idea of the game is to use touch-and-drag mechanics where the student drags the corresponding word on a stone to the bucket in the wishing well. If the word is correct, money is added to the loot bag. If the student gets 5 items correct in a row, a fairy appears and adds more items to the loot bag. If the student gets 3 items wrong in a row the screen shakes simulating an earthquake. If the student gets 5 items wrong in a row, then an imp appears and knocks on the screen with “Are you paying attention?”
All the images, sound effects, animations and programming were created entirely by the team of NRCC students: Cody Beasley, artist; Jason Clemons, game content specialist; Adrian Lowry, game programmer; Justin Price, user-interface programmer, Carmel Stowers, production specialist and Heather Walters, artist. |
The Virginia Standards of Learning targeted are:
The work for this game was funded by an EETT Grant (Enhancing Education Through Technology) from the Virginia Department of Education working in collaboration with Dr. Matt Dunleavy and RU Games Lab team at Radford University, Radford City Schools and Pulaski County Schools. Other members of the NRCC team are instructors Carlotta Eaton, Tim Moore, Ginger Cromer and Mike Kaylor. See more game details at www.nr.edu/it and information about classes offered at NRCC in game design and development, or contact Carlotta Eaton ceaton@nr.edu or (540) 674-3600 x4250. |