Same Meaning Magic Game

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7.9.2010 Press Release

SMM Title iPhone.gif A team of NRCC information technology students created another educational game, “Same Meaning Magic”  available from the Apple iPhone/iPad app store on July 18th. This game is the second in the Luna and Leo magic series of games.  The first was “Same Sound Spell Bound” released on June 10th.

The game can be downloaded for free to an iPhone, iPod Touch or iPad by going to: http://itunes.apple.com/us/app/same-meaning-magic/id381708642?mt=8#
 
The Same Meaning Magic game engages children in learning synonyms.    The targeted grade levels are grades 2, 3, 4, 5, and 6. The game incorporates words and sentence structure to the particular grade level, based upon excerpts from grade-appropriate reading materials.

SMM game play.jpgThe basic idea of the game is to use touch-and-drag mechanics where the student drags the corresponding word on a stone to the bucket in the wishing well.  If the word is correct, money is added to the loot bag.  If the student gets 5 items correct in a row, a fairy appears and adds more items to the loot bag. If the student gets 3 items wrong in a row the screen shakes simulating an earthquake. If the student gets 5 items wrong in a row, then an imp appears and knocks on the screen with “Are you paying attention?”

All the images, sound effects, animations and programming were created entirely by the team of NRCC students: Cody Beasley, artist; Jason Clemons, game content specialist; Adrian Lowry, game programmer; Justin Price, user-interface programmer,  Carmel Stowers, production specialist and Heather Walters, artist.

 
“We have a great team of very creative, talented students on this project.” says Carlotta Eaton, professor of information technology at NRCC and head of game technology programs.

The Virginia Standards of Learning targeted are:

  • 2.6d) The student will use language structure to expand vocabulary when reading. Use knowledge of antonyms and synonyms.
  • 4.3 The student will read fiction and nonfiction with fluency and accuracy. Use knowledge of word origins, synonyms, antonyms, and homonyms; and multiple meanings of words.

The work for this game was funded by an EETT Grant (Enhancing Education Through Technology) from the Virginia Department of Education working in collaboration with Dr. Matt Dunleavy and RU Games Lab team at Radford University, Radford City Schools and Pulaski County Schools.  Other members of the NRCC team are instructors Carlotta Eaton, Tim Moore, Ginger Cromer and Mike Kaylor.

See more game details at www.nr.edu/it and information about classes offered at NRCC in game design and development, or contact Carlotta Eaton ceaton@nr.edu or (540) 674-3600 x4250.